How to play
Hush Little Ghost is a co-op ghost hunt for 1 to 4 players. Find out which of the 25 ghosts haunts the map, name it - and don't get caught.
The lobby
- Step into an empty playpen and you're the host: pick how many hunters (1 to 4). Others walk in to join.
- The playpen leaves after a 20-second countdown - or 5 seconds once it's full. Everyone goes to a random map.
- Buy gear at Nanny's Ghost Gear, and read up on the ghosts in your Ghost Journal (J).
The hunt
- You start at the Ghost Vac van. Take up to 3 tools from the gear table.
- For the first 2 minutes the ghost won't hunt - use them to find its room and set up your tools.
- The ghost has a favourite room, but it wanders - and every few minutes it may move to a new one.
- Use your tools to find clues. Every ghost leaves exactly three.
Courage
Everyone has Courage - think of it as your nerve. It drains while you stand in dark rooms, and you lose a big chunk (12) every time you see the ghost show itself. Small maps drain it faster.
- Turn the lights on, stay together and eat Courage Candy (+40) to keep it up.
- When your team's Courage gets low, the ghost can start to hunt. Some ghosts hunt much earlier than others - check their tells on the Ghosts page.
When it hunts
The lights and flashlights flicker, the ghost blinks in and out of sight and it chases whoever it can see or hear.
- Break its line of sight - get round a corner and close a door behind you.
- Switch your flashlight off - a switched-on light gives you away from close by, even behind walls.
- Sprint with Shift - but only for 3 seconds. The ghost is about as fast as you walk, and it speeds up while it can see you.
- Get back to the van: the ghost never catches anyone close to it.
- A Lullaby Tape calms it and stops a hunt close by; a Pacifier Charm saves you once.
- Caught? You come back as a spectator and can still watch your team.
Naming the ghost
Open your Ghost Journal (J), tick the clues you found and the list shrinks to the ghosts that fit. Press "It's this one!" to name it. You can't name a ghost in the first 2 minutes - find clues first. One guess for the whole team, so agree before you press it!
Teeth
Teeth 🦷 buy new vacuums, tools and extras. You start with 250.
| At the end of a hunt | Teeth |
|---|---|
| Played the hunt (it lasted at least 4 minutes) | 10 |
| Named the right ghost | 100 |
| ...and you weren't caught | +40 |
| Wrong ghost | 0 |
A quick random guess earns nothing - you only get paid for a real hunt.
Controls
On a phone or tablet, the RUN, LIGHT, DROP and TAKE buttons do the same.